A beginner's guide to displacement and bump maps By Mike Griggs published 11 January 19 See how these maps can give your 3D models extra relief and detail.
14 ZBrush workflow tips By Maya Jermy published 7 January 19 Enhance your ZBrush workflow and work with greater speed, convenience and confidence.
How to render realistic transparent surfaces By Mike Griggs published 19 December 18 Creating transparent surfaces is tricky; here's how to get it right.
Live Face for iClone 7 review By Mike Sherwood published 14 December 18 A quick and easy way to do mocap with an iPhone X.
Gravity Sketch on Oculus Rift review By Glen Southern published 11 December 18 Sculpt in VR with this tool.
Use Marmoset Toolbag to present models in VR By Martin Nebelong published 10 December 18 Present VR models in a better light with Marmoset Toolbag.
Become a better 3D artist By Creative Bloq Staff published 5 December 18 Expert advice for being the best professional you can be.
Learn to model a 3D person in ZBrush and Maya By Claudio Clemente published 4 December 18 Pro techniques for capturing personality and emotion.
ZBrush at the movies By Brad Thorne published 30 November 18 Industry veterans explain why ZBrush is the star of all your favourite films and shows.
7 steps to successfully running a global creative team By James Hattin published 15 November 18 Maintain efficiency when working with remote artists.
Create a 3D landscape in 6 simple steps By Alexis Vaisse published 7 November 18 Use Wysilab's Instant Terra tool to make your own natural environment.
How to rig a face for animation By Antony Ward published 7 November 18 Learn how to create a full facial rig with this Maya workflow.
Jurassic World VFX uncaged By Trevor Hogg published 2 November 18 Join us on guided tour of the visual effects in Jurassic World: Fallen Kingdom, courtesy of ILM.
Make vehicle animations with iClone 7 By Adolf Navarro published 26 October 18 Discover an easy method for creating four-wheel vehicle animations.
UV mapping for beginners By Cirstyn Bech-Yagher published 23 October 18 New to the world of UV mapping? We take you through the fundamentals of this critical 3D task.
Create clouds with FumeFX for 3ds Max By Vikrant J Dalal published 17 October 18 Add a touch of reality to your renders with a variety of cloud effects.
Understand the Unity asset import pipeline By Josh Naylor, Ethan Bruins published 12 October 18 Import your assets and bring them to life in real time with Unity.
Pixar Animation Studios: 4 secrets to success By Paul Hellard published 9 October 18 Discover the tools and techniques of Pixar.
Level up your VR art By Martin Nebelong published 5 October 18 Learn the tricks of importing and setting up your VR models in Cinema 4D and OctaneRender.
How to model a complex 3D city scene in Blender By Mateusz Wielgus published 1 October 18 17 expert tips and useful advice on creating an urban scene.